2017 GDC Animation Bootcamp Talks

Monday, February 27th will mark the Fifth Annual Animation Bootcamp at GDC! What started five years ago to fill the void of animation knowledge sharing has grown into THE place to speak about all things game animation. And this year is no different! From Indie to AAA, we have the people working on some of the best animated games out there, breaking...

Weekly roundup

So much cool stuff this week! Let's get into it...   NEWS Annie Awards announced their list of nominees. Check them out HERE!   INSPIRATION James Benson published a fantastic demo reel of his work on Firewatch. A great example of how to present your work in an appealing way   New Pioneers showed off their fantastic new rigging and animation pipeline:   Teaser for a new short, Sonder, was...

Weekly Roundup

Back again with some stuff you may have missed this last week in games and animation!   NEWS The much anticipated Battlefield 1 went live! The SAG-AFTRA Foundation went on strike regarding voice over compensation and contract details. This strike has wide reaching impact on the games industry and even non-guild VO actors as well. Read more about it HERE.   DEMOS Blair McNaughton And a progression...

Weekly Roundup

Some cool or interesting stuff that happened in the world of games and animation:   New Trailers The long awaited Red Dead Redemption 2 trailer came out this week!   Interesting Articles The always awesome JC Delanoy posted a great article about common game animation mistakes. Tons of great info packed in here. CHECK IT OUT HERE! Jonathan Cooper posted a fantastic interview with Kristjan Zadziuk...

2016 GDC Animation Bootcamp Speakers and Schedule

The past three years of the animation bootcamp have been an incredible success, making GDC a place animators NEED to be each year. We have seen talks at the bootcamp rank as some of the highest rated of the conference and become industry touchstones for new approaches and advancements in the field. And the 2016 GDC Animation Bootcamp is going to continue pushing forward as the most...

2015 GDC Animation Bootcamp Schedule

Here are the speakers and talk summaries for the 2015 GDC Animation Bootcamp! I hope to have an episode of the podcast interviewing each presenter like the previous years at the beginning of the year. As you can see, it is even more varied in content and disciplines than years past, which I believe speaks to the evolution of the skills required for game...

2014 GDC Animation Bootcamp

After the resounding success of last year, I proudly present the return of GDC Animation Bootcamp on March 17th! Taking what we learned from last year and listening to the feedback, I believe we have packed this one day event full of the practical, animation focused talks everyone loves, delivered by some of the most inspiring animators in the industry. But...

Open Call for GDC Animation Bootcamp Submissions

We are starting to plan the next GDC Animation Bootcamp and we want to open up submissions to anyone that has something to say! In our second year, and to build off of the success of the last, we plan to make the presence of animation at GDC bigger than ever. The desire to balance deeper, animation specific talks with...

GDC 2013 Animation Bootcamp Announcement

Last spring a conversation sprung up on twitter about game animation not being as well represented as it could be at conferences world wide. From that discussion, a handful of us got together to do something about it. What we present here is the type of game animation conference I have always dreamed about attending, with an equal focus...

Art Gets Better – Mike Jungbluth

Born from twitter, we thought it would be fun to create a blog where "industry pros can post horrible old work and give some current students hope." A sort of "It Gets Better" for aspiring artists. So, as to never miss out on a pun, we bring you: Art Gets Better Mike Jungbluth Senior Animator at Zenimax Online Final Semester, Senior Year (2004) Lightwave - Modeled,...

Another brilliant animation!

Hey gang, Ryan here. It's been a while since we shared any great animations that we've stumbled and I got this one from some of my Gobelins summer school friends this morning. Great might not be an adequate word to describe Ryan Woodward's "Thought of you" . I think it's best described as beautiful. Thought of You from Ryan...

Mike’s IGDA Singularity Animation Talk

As I mentioned on the last episode of the show, I had an IGDA talk about Singularity's animation, specifically how muti player helped to define single player enemies. Well, the show is now online for the viewing pleasure of everyone outside of cheddar-land and features not only myself, but a designer from the game.  On top of that Manveer Heir...

Ryan again meets his Muse

Mr.Duffin himself is the guest on this weeks episode of the 10th Muse Podcast. Give it a listen!

Welcome to the NEW ReAnimators Website!

Welcome to the new website for the ReAnimators Podcast!  That's right, just like our name implies, we are NOT dead! We are still messing around with the look of it a bit, but this here be our new digs! We will hopefully be getting together in the next week or so to record a new episode, but in the meantime...

IGDA Wisconsin Animation Panel

While you wait for episode 26 (which is closer to being on your RSS doorstep than you know) here is a little something to tide you over. Back in September I hosted a panel at the Wisconsin IGDA meeting with some other animators from Raven. It is based loosely on our episode 23 outline, but being an open...

Over-promise, under deliver!

Yeah, so how'd you guys like episode 26? Oh wait...Just to give an update, we're not dead. I've been busy as hell with the last stretch of "Alan Wake", Rick is still on hiatus of indeterminate length and Mike's schedule is overflowing with animation work on "Singularity" and completing his adult-themed My Little Pony fan fiction. ...

Coming soon…

Look for Episode 25 in the next few weeks, which as promised will feature developers from all walks of life telling, in their own words how they "broke in" to the industry and what they used to do back in "civilian life". We've already got some pretty awesome ones so I hope you'll enjoy listening to them as...

Ryan on the Pelaaja Magazine Podcast!

Look at me, running off my big dumb mouth again! Check out my interview with Thomas Puha on the Pelaaja Magazine podcast!If you speak Finnish, check out the whole thing and buy lots of their magazines too.If you don't speak Finnish and the regret eats at your insides like an ulcer as it does to me, hang your...

What’s the Finnish word for “Douchebag”?

I don't know but it's probably in here somewhere. Since we're going to be a week late on Episode 24 (but our guest is going to be awesome), I offer as a consolation prize, a scan from Finland's Pelaaja (translation: "Player") magazine article on expats working in Finland's games industry, including yours truly eating truly horrible food...

The missing link discovered!

That's right folks, I've found it: the link to our Facebook group! Rejoice one and all! And when you're done rejoicing, join the group! C'mon now, even giant robots, inanimate objects and states of mind have their own Facebook page these days. What's your excuse?
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