Animation Exchange Schedule

Here is the full Animation Exchange Schedule! On Tuesday, February 28th, from 2-10 PM Pacific, you can join in on the fun at https://www.twitch.tv/twitchoffice. The entire event will be free to watch and the recordings will be available on the same channel! As you can see, there isn't a moment throughout where we won't have animators, technical animators, animation programmers and...

IGDA Wisconsin Animation Panel

While you wait for episode 26 (which is closer to being on your RSS doorstep than you know) here is a little something to tide you over. Back in September I hosted a panel at the Wisconsin IGDA meeting with some other animators from Raven. It is based loosely on our episode 23 outline, but being an open...

What’s the Finnish word for “Douchebag”?

I don't know but it's probably in here somewhere. Since we're going to be a week late on Episode 24 (but our guest is going to be awesome), I offer as a consolation prize, a scan from Finland's Pelaaja (translation: "Player") magazine article on expats working in Finland's games industry, including yours truly eating truly horrible food...

Mike’s IGDA Singularity Animation Talk

As I mentioned on the last episode of the show, I had an IGDA talk about Singularity's animation, specifically how muti player helped to define single player enemies. Well, the show is now online for the viewing pleasure of everyone outside of cheddar-land and features not only myself, but a designer from the game.  On top of that Manveer Heir...

Mike on the 10th Muse Podcast

Our very own Mike Jungbluth is a guest on the 10th Muse Podcast, episode 19! Damn good episode, take a listen. 10th Muse Podcast

Round Table – Mass Effect: Andromeda

"Criticize their work, that’s fine- as creators we often welcome critique as a way to better ourselves and the product we provide to gamers." With so much attention being paid in the last week to the animation issues seen in the previews leading up to Bioware's next big release, Mass Effect: Andromeda, we thought it would be interesting to get a...

Art Gets Better – Mike Jungbluth

Born from twitter, we thought it would be fun to create a blog where "industry pros can post horrible old work and give some current students hope." A sort of "It Gets Better" for aspiring artists. So, as to never miss out on a pun, we bring you: Art Gets Better Mike Jungbluth Senior Animator at Zenimax Online Final Semester, Senior Year (2004) Lightwave - Modeled,...

Coming soon…

Look for Episode 25 in the next few weeks, which as promised will feature developers from all walks of life telling, in their own words how they "broke in" to the industry and what they used to do back in "civilian life". We've already got some pretty awesome ones so I hope you'll enjoy listening to them as...

2015 GDC Animation Bootcamp Schedule

Here are the speakers and talk summaries for the 2015 GDC Animation Bootcamp! I hope to have an episode of the podcast interviewing each presenter like the previous years at the beginning of the year. As you can see, it is even more varied in content and disciplines than years past, which I believe speaks to the evolution of the skills required for game...

Tracking Time to Improve Efficiency

"INSTEAD OF MAKING EXCUSES I WANTED SOME EVIDENCE TO SHOW MY SUPERVISORS WHERE I WAS HAVING TROUBLE" This isn’t a topic we often discuss.  In fact, “Tracking Time to Improve Efficiency” might be the five most boring words associated with animation. It’s right up there with “counter animating piles of rope” and “shaper controls for jacket deformation”.  But before you...

Animation Exchange 2017 Recording & Feedback

The first Animation Exchange is on the books and what an absolute blast it was! My mind is still racing with all of the ways we can grow and adapt the experience to best serve the entire community. If you missed the stream, or want to watch it again, below are the times and links to each segment. And if...

Ryan on the 10th Muse!

Our very own Ryan Duffin is a guest on the 10th Muse Podcast, episode 23! Another great episode, take a listen. 10th Muse Podcast

FIRST POST!!!!

Thanks for stopping by the ReAnimators Podcast blog. Here is where you can find info about the show and the voices behind it.The ReAnimators Podcast is where three guys working as animators in the video games industry discuss (or as Mike would say "Nerd-slap") topics surrounding the creation of and the business behind games, film, animation and comic...

Disney re-used footage and animation cliches

I'm sure all us animation nuts have seen the side-by-side Disney cells but here are a lot of the sequences side by side. Some are just re-used cliches but others are clearly re-used footage.Purists may balk but remember commercial animation needs to be great and efficient. Don't work hard; work smart!

2018 Animation Exchange Times and Schedule

One of the regular pieces of feedback we got last year was that the Animation Exchange started too late. So this year, we are starting earlier, so that even more people can catch it live! Starting at 12pm Pacific Time on Tuesday, March 20th, get your favorite animation friends gathered around a screen and enjoy all the knowledge sharing and...

The missing link discovered!

That's right folks, I've found it: the link to our Facebook group! Rejoice one and all! And when you're done rejoicing, join the group! C'mon now, even giant robots, inanimate objects and states of mind have their own Facebook page these days. What's your excuse?

2017 GDC Animation Bootcamp Talks

Monday, February 27th will mark the Fifth Annual Animation Bootcamp at GDC! What started five years ago to fill the void of animation knowledge sharing has grown into THE place to speak about all things game animation. And this year is no different! From Indie to AAA, we have the people working on some of the best animated games out there, breaking...

Animation Exchange Twitch Stream

I am super excited to announce that on Tuesday, February 28th from 2-10 PM PST, Animation is taking over Twitch! The Animation Exchange takes the knowledge sharing and powerful community of art and development conferences and makes it accessible to all. Bringing together developers in both AAA and Indie, and leveraging the open platform of Twitch, this event will shine...

Oceans between us…

I know what you are thinking. "Why in the name of Shigeru Miyamoto/God are you guys taking such a long break over just one of ya moving a couple of states away. Seriously, is it THAT hard to use skype like the rest of the podcasting world to make some new frickin episodes? Is Wisconsin unable to connect...

2019 Animation Exchange Recorded Talks

Talk about a whirlwind of awesome for over 10 straight hours! To be surrounded by so many amazing, talented and inspiring animation focused developers continues to be humbling. I hope you were able to catch some of the stream live to be able to take part in the chat and fun. But if you didn't get to, or you want to watch any part...
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