2020 AnimState of the Industry Results

Thank you to everyone that took the time to fill out our survey! We had a fantastic turnout of over 400 responses. Similar surveys by Gamasutra or IGDA averaged around 1200 responses across all disciplines, so collecting a third of that for an entirely animation-focused survey is a solid representation of the animation community within the industry.

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Weekly roundup

So much cool stuff this week! Let's get into it...   NEWS Annie Awards announced their list of nominees. Check them out HERE!   INSPIRATION James Benson published a fantastic demo reel of his work on Firewatch. A great example of how to present your work in an appealing way   New Pioneers showed off their fantastic new rigging and animation pipeline:   Teaser for a new short, Sonder, was...

Tracking Time to Improve Efficiency

"INSTEAD OF MAKING EXCUSES I WANTED SOME EVIDENCE TO SHOW MY SUPERVISORS WHERE I WAS HAVING TROUBLE" This isn’t a topic we often discuss.  In fact, “Tracking Time to Improve Efficiency” might be the five most boring words associated with animation. It’s right up there with “counter animating piles of rope” and “shaper controls for jacket deformation”.  But before you...

GDC 2019 Animation Related Talks

The 2019 GDC talks are now available on the GDC Vault, and here are the talks that most relate to animation. Most of these are behind a paywall, and will likely stay that way for the next two years. But anything with an * before the name means it is free! And hopefully some of the Animation Bootcamp talks...

Animation Exchange 2021: PHASE ONE – Prerecorded Talks

We're kicking off Animation Exchange 2021 early starting riiiiiiight NOW! As you may have already heard, we're doing Animation Exchange 2021 a little differently this year, reflecting the changing times and everyone's chaotic pandemic schedule. Instead of one long packed day of live stream, we've broken up the animation knowledge we've collected this year...

Open Call for GDC Animation Bootcamp Submissions

We are starting to plan the next GDC Animation Bootcamp and we want to open up submissions to anyone that has something to say! In our second year, and to build off of the success of the last, we plan to make the presence of animation at GDC bigger than ever. The desire to balance deeper, animation specific talks with...

2015 GDC Animation Bootcamp Schedule

Here are the speakers and talk summaries for the 2015 GDC Animation Bootcamp! I hope to have an episode of the podcast interviewing each presenter like the previous years at the beginning of the year. As you can see, it is even more varied in content and disciplines than years past, which I believe speaks to the evolution of the skills required for game...

FIRST POST!!!!

Thanks for stopping by the ReAnimators Podcast blog. Here is where you can find info about the show and the voices behind it.The ReAnimators Podcast is where three guys working as animators in the video games industry discuss (or as Mike would say "Nerd-slap") topics surrounding the creation of and the business behind games, film, animation and comic...

GDC 2017 Videos

All of the 2017 GDC Talks have been added to the GDCVault and 6 of the #GDCAnim talks have been made free! Animating 'Dauntless': Slaying AAA Animation on the Indie Scale Animation Microtalks Animation Tricks of the Trade Cuphead Process and Philosophy First Person Animation of 'Overwatch' Realistic Performances in Games I have updated the 2017 GDC Animation Bootcamp Talks post to have each talk listed link directly to...

Animation Exchange Twitch Stream

I am super excited to announce that on Tuesday, February 28th from 2-10 PM PST, Animation is taking over Twitch! The Animation Exchange takes the knowledge sharing and powerful community of art and development conferences and makes it accessible to all. Bringing together developers in both AAA and Indie, and leveraging the open platform of Twitch, this event will shine...

Animation Exchange 2017 Recording & Feedback

The first Animation Exchange is on the books and what an absolute blast it was! My mind is still racing with all of the ways we can grow and adapt the experience to best serve the entire community. If you missed the stream, or want to watch it again, below are the times and links to each segment. And if...

The missing link discovered!

That's right folks, I've found it: the link to our Facebook group! Rejoice one and all! And when you're done rejoicing, join the group! C'mon now, even giant robots, inanimate objects and states of mind have their own Facebook page these days. What's your excuse?

2021 AnimState of the Industry Survey Results

I am so sorry for the delay in releasing all of this data. I had hoped to get this released shortly after the Animation Exchange Recording, where I broke down many of the most anticipated results, but then time got away from me. I guess this is better late than never!

2018 Animation Exchange Times and Schedule

One of the regular pieces of feedback we got last year was that the Animation Exchange started too late. So this year, we are starting earlier, so that even more people can catch it live! Starting at 12pm Pacific Time on Tuesday, March 20th, get your favorite animation friends gathered around a screen and enjoy all the knowledge sharing and...

Welcome to the NEW ReAnimators Website!

Welcome to the new website for the ReAnimators Podcast!  That's right, just like our name implies, we are NOT dead! We are still messing around with the look of it a bit, but this here be our new digs! We will hopefully be getting together in the next week or so to record a new episode, but in the meantime...

Mike’s IGDA Singularity Animation Talk

As I mentioned on the last episode of the show, I had an IGDA talk about Singularity's animation, specifically how muti player helped to define single player enemies. Well, the show is now online for the viewing pleasure of everyone outside of cheddar-land and features not only myself, but a designer from the game.  On top of that Manveer Heir...

Un café, s’il vous plait!

To pass the time between our sometimes delayed episodes (like Episode 18, being recorded this weekend) I thought it would be fun for us to occasionally share some exceptionally awesome and/or inspirational animation we've found. After all, we are at the core an animation podcast/blog. So here we go with the first one, courtesy of Finland's favorite...

Animation Team Size Calculator

One of the biggest areas of feedback we found in the AnimState of the Industry Survey was around people having concerns about time size, scope and proper support. In a first step towards helping teams better understand and quantify that, I wanted to release editable industry wide Game Animation Team Size Calculator. This is based on a...

2019 Animation Exchange Recorded Talks

Talk about a whirlwind of awesome for over 10 straight hours! To be surrounded by so many amazing, talented and inspiring animation focused developers continues to be humbling. I hope you were able to catch some of the stream live to be able to take part in the chat and fun. But if you didn't get to, or you want to watch any part...
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