Keyframe of Mind – Episode 01

We're super excited to be hosting a new podcast from an awesome group of animators... A Keyframe of Mind is a podcast about the game industry and life as a developer. Join your hosts, animators Jenny, Ju Li, Katie, and Esther, as they discuss topics ranging from best practices in animation, navigating the industry, and the never-ending journey to improve...

Episode 21 – Tight Rope of Life

With Ryan away on his beer eating assignment, it was up to Mike and me to record Episode 21 with guest Christian Sheppard, animator at Disney/Junction Point Studios. Our main topic this week was balancing family and work. Our esteemed guest tells a tale of his first animation job and having to live in a barn away from his wife...

GDC2016 Speaker Interview – John Paul Rhinemiller

Tim and Mike chat with John Paul Rhinemiller about his upcoming GDC talk about the cinematics for Skylanders. John Paul brings a wealth of experience to his talk. Prior to being a Lead Cinematic Animator at Vicarious Visions, he was a lead at Rhythm and Hues, working on films such as Hop, Mr. Poppers Penguins, Yogi Bear, and Alvin...

Episode 24b – Reanimators World Tour, part 2

Topic: Living and working abroad (cont'd) Guests: Espen Sogn (Ninja Theory), Neil Alphonso (Splash Damage), Aaron Butler (Yager Development) The epic expat get-together continues! Download link (right-click and save as)

Keyframe of Mind – Episode 05

Hello Keyframers! We are BACK with a two-part podcast adventure into our first job hunts! In part one, we start by sharing some heart-warming stories of family reactions to our initial career decision to go into game development. Β We move into a discussion of how we prepared (or panicked) for our first animation job applications as students. How did...

GDC2017 Podcast

At past GDC's, we've tried to record at least a couple of podcasts. It's a testament to the concentration of amazing stuff happening the week of GDC2017 that it was near-impossible for a group of us to find time to sit down and chat. The gang managed to wrangle the handful of folks who were still around on the Friday...

Episode 23 – ANIMATION-APOCALYPSE!

Topic: Evolution of Game Animation Guest: Jay Hosfelt, Lead Animator at Epic Games Super Animation Dance Party Time! We get back to our roots hardcore this time with an animation centered podcast, joined by Epic Lead Animator Jay Hosfelt, from Gears of War fame. We also ponder the important things in life, such as, "Is it possible to have a...

Episode 07 – Furry Friends Podcast

It's a wonderful fur filled day here at the ReAnimators plush studio hallway. This week Jeremy Pantoja (Animator - Vigil Games) joined us in the chamber to talk about the various stages of job Burnout. We talk about what causes Burnout, how to avoid Burnout and how to remedy a bad case of Burnout. We also discussed the lives and...

GDC2016 Speaker Interview: Geoff Harrower & Jeremy Mathiesen

At last year's Animation Bootcamp, Geoff Harrower (Senior Software Engineer, EA) and Lee Dowsett (Animation Director, EA) gave one of the crowd-favorite talks of the convention. Highlights included a live demonstration of a rear-naked-choke and "procedural toe-splay". In fact, it has been made available to view in the GDC Vault for free without a subscription! Check it out HERE. This...

Keyframe of Mind – Inbetweens Episode 1: Real Reel Tips

A Keyframe of Mind is back with a quick episode on putting together game animation reels! In this episode, Esther drops 15 minutes of real reel tips on everything from cutting down unnecessary shots, to spending time on your reel where it counts, to exactly what you should ask when requesting a reel critique. And to make...

GDC2016 Speaker Interview: Kristjan Zadziuk

Kristjan's talk has been a long time in the making. Rumors first started circulating years ago about what kind of magic was being created in Ubisoft's Toronto studio. Phrases like "Motion Fields" and "the future of game animation" were being thrown around. Finally, the curtains will be lifted and we'll get a look at what all the fuss is...

Episode 44 Part 2

TOPIC: GDC 2014 with Rick Blankenship @rickblankenship Mike Jungbluth @lightbombmike Ryan Duffin @animationmerc Matt Derksen @mattderksen Simon Unger @simonunger Jay Hosfelt @hosfross Tim Borrelli @anim8der Mellissa Shim @SlappaDeBass Victor Chavez @TorVez In Order for iTunes to get all of these, we need to break each into individual posts. If you want to hear all three in one place, go here Part Two: Down the rabbit hole Thinks veer a little more...

Episode 11 – ReANIMATED!

Season 2 starts NOW! In this episode we transcend timezones, skype, and technical difficulties to finally catch up with each other after the all moves. Find out just how much Rick would pay a minute for some cooler weather, how Mike can rationalize working on an FPS game, and what Ryan's dream car is. Hint, it doesn't have fins... After a...

GDC 2016 – Wednesday’s Podcast

In this episode, recorded on the Wednesday of GDC16, we get tenΒ animators in a hotel room and mix in a lot of beer. The result is what made us want to start AnimState in the first place. A way to keep these candid, fun conversations about what we do going all year, not just at a convention. This episode features: Andy...

Episode 10 – The ReAniMuse Podcast

Through the combined powers of the Reanimators Podcast and the 10th Muse Podcast, we bring you episode 10 of the Reanimators podcast (and episode 32 of the 10th Muse Podcast). As chance would have it, yours truly was in San Francisco for a wedding a couple weeks ago and while I was in town, I had the opportunity to meet...

GDC2016 Speaker Interview – Billy Harper

Part two of Lana's interviews for the microtalk portion of the GDC2016 Animation Bootcamp brings us Billy Harper,Β Animation Director at Sucker Punch! Billy's impressive resume includes such classics as Mark of Kri, Jak and Daxter, EA's Madden, and more recently, Infamous: Second Son.

Episode 00 – Who We Are

So, we got together to record a "who the hell are these guys?!" show. Highlights include Ryan telling us why we are called the ReAnimators, Mike calling out all video game animators and Rick bustin' out with an animator rap, yes rap. And yes, I wrote bustin'. word em up... Thanks for listening

Episode 17 – The Narrative Imperative

Topic: Narrative in Games Guest: David Goldfarb, Lead Designer at DICE Presenting episode 17, where we talk with David Goldfarb of DICE about narrative and story in games, Rick schools Ryan in Tom & Jerry history and we discuss every gamer's favorite subject: Lara Croft's boobs and whether or not they're responsible for the "disappointing" sales...

Keyframe of Mind – Episode 03

Welcome back, Keyframe of Mind listeners! In this episode, we get into part two of our discussion on education. Over time, we’ve individually explored a wide variety of self-education options, and we spend this episode getting into the nitty gritty of our experiences with each option. We also go over many accessible animation resources, the impact of our studies on...

Episode 15 – Stark, Raving Mod

Guest: Erik Guilefoyle, ModsOnLine.com, "HL2 Modding for Dummies" Topic: Modding Back on schedule but like a fat kid on a diet, we've got us a fridge full of Slim Fast and the complete "Sweatin' To the Oldies" collection. This week our topic is modding games with the author of "Quake 4 Modding for Dummies" and "Half Life 2...
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