GDC2016 – Speaker Interview – Dan Lowe

Far Cry 3, Watch Dogs, and now Far Cry Primal. Dan Lowe has worked on some of the gaming industry's biggest games in his 10 years in game development as an animator. Mike and Tim have a chat with Dan and learn about what it means to be a Technical Animator at Ubisoft and get some info on what...

Episode 44 – GDC in 3 Parts

TOPIC: GDC 2014 with Rick Blankenship @rickblankenship Mike Jungbluth @lightbombmike Ryan Duffin @animationmerc Matt Derksen @mattderksen Simon Unger @simonunger Jay Hosfelt @hosfross Tim Borrelli @anim8der Mellissa Shim @SlappaDeBass Victor Chavez @TorVez It took 7 months to edit this episode. One may think this had to do with Ryan's busy schedule, but NO! It was literally him sitting in front of a screen for 7 months editing our longest episode...

Episode 13 – Comics2Games2Comics

That's right son, we made our bi-weekly goal. Yes, I know. We rock. You know who else rocks? Jeff "Chamba" Cruz, the artist on the new Street Fighter II Turbo Comic. Our first words cover what we have been playing, co-op in games, more 2D talk and why American entertainment studios hate the rest of the world and why...

Episode 00 – Who We Are

So, we got together to record a "who the hell are these guys?!" show. Highlights include Ryan telling us why we are called the ReAnimators, Mike calling out all video game animators and Rick bustin' out with an animator rap, yes rap. And yes, I wrote bustin'. word em up... Thanks for listening

Keyframe of Mind – Episode 07

Annnnnd we’re back! In this episode (that we sooo totally didn’t record last year), we dive into the artist’s favorite moving goalpost - the concept of “passion”. How do we define this internal motivation, and what does it mean to follow and maintain it? We each share the dangerous side of “doing what you love” and how the concept...

Episode 10 – The ReAniMuse Podcast

Through the combined powers of the Reanimators Podcast and the 10th Muse Podcast, we bring you episode 10 of the Reanimators podcast (and episode 32 of the 10th Muse Podcast). As chance would have it, yours truly was in San Francisco for a wedding a couple weeks ago and while I was in town, I had the opportunity to meet...

Season 2 Finale

Listen as season 2 comes to a close! Much as was the case last summer, this summer has been a rather eventful one for us ReAnimators. Be it vacations, new work, games being released, what have you, getting together is never easy from June through September. So, to wrap us up, we recorded this little diddy. We...

Episode 04 – Pirates of the Booty

Episode 4 has arrived! If you could only hear the outtakes... you would come at us with torches and burn down our snowball. This week we talk about suppressing your inner fanboy while working on a licensed video game. We were joined by Environment artist Angel Arca and we really had a blast, as you will hear. Here are some links to...

Episode 40 – Outsourced

TOPIC: Outsourcing Guest: Jon Jones, Art Outsourcing Manager with smArtist Sooooo, how have you been these last five months? Did you do something new with your hair? It looks great! Nothing too crazy new from our side of things. A couple of us shipped some games and we all still live in the same places as the last episode. So anyone that...

Keyframe of Mind – Episode 01

We're super excited to be hosting a new podcast from an awesome group of animators... A Keyframe of Mind is a podcast about the game industry and life as a developer. Join your hosts, animators Jenny, Ju Li, Katie, and Esther, as they discuss topics ranging from best practices in animation, navigating the industry, and the never-ending journey to improve...

Episode 34 – E3OMGLOL

What's this?! A new episode in just one month's time?! INSANE! Thanks to the excitement of E3 and all the great comments we received after the last show, we were motivated to kick out a show sooner than we expected. We have no guest and Rick couldn't make it, but Ryan and Mike still covered 4 first words. We talk about whether mocap is...

GDC2016 – Speaker Interview – Jake Clark

An all-Canadian interview today! Lana sits down with Jake Clark an animator on the hugely anticipated and extremely innovative Cuphead!  

Episode 09 – Hot Lunch

After the tragic loss of our own Mike Jungbluth to the state of Wisconsin, we took a couple of weeks off to figure out what we're going to do with the show. But we're back now with Episode NINE, where Rick and I are joined with THREE special guests: Edge of Reality animators Trent Kollodge, Xavier Blackwell and...

Episode 14 – Market Schmarket

Guest: Henry Frew, Animator at Fleetwood Gaming Topic: The Market Wow, this is probably our worst audio yet. Sorry. Henry's mic was coming in soft, and our lovely levelator couldn't even bring it all together. We will see what we can do to fix it, but that might take some time. UGH. -------------------------- Hahaha, well the on schedule...

The Tim & Simon Show! Episode 02

We're back! This time we're joined by Mike Jungbluth and talk about all things AnimX In case you missed it, you can check out the schedule and lineup for AnimX HERE.

Episode 19 – The Race is On!

Topic: Race and Ethnicity in Games Guest: Manveer Heir, Game Designer at Raven Software Neither Daylight Savings Time or a case of the common cold keep us from recording this show on time. Though after listening to me sniffle and cough throughout, I'm thinking you might wish it had. On this show we talk about the always...

Episode 15 – Stark, Raving Mod

Guest: Erik Guilefoyle, ModsOnLine.com, "HL2 Modding for Dummies" Topic: Modding Back on schedule but like a fat kid on a diet, we've got us a fridge full of Slim Fast and the complete "Sweatin' To the Oldies" collection. This week our topic is modding games with the author of "Quake 4 Modding for Dummies" and "Half Life 2...

GDC2016 Speaker Interview: Gwen Frey

As we get into the final weeks before GDC2016 in San Francisco and the Animation Bootcamp, we'll be running a series of interviews and podcasts introducing the various speakers involved. To kick things off, we start with Gwen Frey! Gwen is a Technical Animator at the indie studio The Molasses Flood who recently shipped their first game, The Flame in...

Episode 26 – More Breaking In Stories

TOPIC: Breaking In Stories GUESTS: More than you can shake a stick at That was a long weeks wait eh? Without further adieu, here is the second part of our breaking in stories. We jump right into them, because, well, we've been crazy swamped finishing our current games. But give it a listen, and if you are going to GDC,...

GDC 2016 – Wednesday’s Podcast

In this episode, recorded on the Wednesday of GDC16, we get ten animators in a hotel room and mix in a lot of beer. The result is what made us want to start AnimState in the first place. A way to keep these candid, fun conversations about what we do going all year, not just at a convention. This episode features: Andy...
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