Keyframe of Mind – Episode 07

Annnnnd we’re back! In this episode (that we sooo totally didn’t record last year), we dive into the artist’s favorite moving goalpost - the concept of “passion”. How do we define this internal motivation, and what does it mean to follow and maintain it? We each share the dangerous side of “doing what you love” and how the concept...

GDC2016 Speaker Interview – John Paul Rhinemiller

Tim and Mike chat with John Paul Rhinemiller about his upcoming GDC talk about the cinematics for Skylanders. John Paul brings a wealth of experience to his talk. Prior to being a Lead Cinematic Animator at Vicarious Visions, he was a lead at Rhythm and Hues, working on films such as Hop, Mr. Poppers Penguins, Yogi Bear, and Alvin...

Episode 44 Part 3

TOPIC: GDC 2014 with Rick Blankenship @rickblankenship Mike Jungbluth @lightbombmike Ryan Duffin @animationmerc Matt Derksen @mattderksen Simon Unger @simonunger Jay Hosfelt @hosfross Tim Borrelli @anim8der Mellissa Shim @SlappaDeBass Victor Chavez @TorVez In Order for iTunes to get all of these, we need to break each into individual posts. Part 3: The Shitshow What we would be doing if not animating Muse questions for the new folks Ryan's stupid car

GDC2016 – Speaker Interview – Joar Jakobsson

We have a quick chat with Joar Jakobsson, one half of a two-man team currently working on the very cool Rainworld game. It's a survival platformer with a gritty, pixel-art style and an interesting animation system. Find out more during the Animation Bootcamp at GDC2016!  

Episode 15 – Stark, Raving Mod

Guest: Erik Guilefoyle, ModsOnLine.com, "HL2 Modding for Dummies" Topic: Modding Back on schedule but like a fat kid on a diet, we've got us a fridge full of Slim Fast and the complete "Sweatin' To the Oldies" collection. This week our topic is modding games with the author of "Quake 4 Modding for Dummies" and "Half Life 2...

Episode 11 – ReANIMATED!

Season 2 starts NOW! In this episode we transcend timezones, skype, and technical difficulties to finally catch up with each other after the all moves. Find out just how much Rick would pay a minute for some cooler weather, how Mike can rationalize working on an FPS game, and what Ryan's dream car is. Hint, it doesn't have fins... After a...

Episode 34 – E3OMGLOL

What's this?! A new episode in just one month's time?! INSANE! Thanks to the excitement of E3 and all the great comments we received after the last show, we were motivated to kick out a show sooner than we expected. We have no guest and Rick couldn't make it, but Ryan and Mike still covered 4 first words. We talk about whether mocap is...

Episode 30 – Saved Game

TOPIC: Faith and Religion in Games GUESTS: Christian Sheppard, Animator at Junction Point Caleb Zart, Animator at Raven Software Paul Robbins, Animator at Insomniac Games With both Rick and Ryan off experiencing the true meaning of turkey, I recruited the ghosts of jobs past to help me out this episode.  And even though there is a common adage about talking politics and religion being the...

Episode 06 – It’s a Small World After All…

A day late but definitely not a buck short, we semi-proudly present Episode 6 of the Reanimators Podcast with special guest, comic book illustrator and senior concept artist at Edge of Reality Kelly Goodine. This week we fire off our usual barrage of first words before we discuss with Kelly "what makes a good character", as suggested by Super Munkyboy...

Episode 14 – Market Schmarket

Guest: Henry Frew, Animator at Fleetwood Gaming Topic: The Market Wow, this is probably our worst audio yet. Sorry. Henry's mic was coming in soft, and our lovely levelator couldn't even bring it all together. We will see what we can do to fix it, but that might take some time. UGH. -------------------------- Hahaha, well the on schedule...

Keyframe of Mind – Episode 05

Hello Keyframers! We are BACK with a two-part podcast adventure into our first job hunts! In part one, we start by sharing some heart-warming stories of family reactions to our initial career decision to go into game development.  We move into a discussion of how we prepared (or panicked) for our first animation job applications as students. How did...

Episode 29 – Nothing Personal

TOPIC: Balancing Professional and Personal Work GUEST: Michael Cawood, Lead Animator at Armature Studio, Director of Devils Angels and Dating Oh. Hey there!  How ya been?  Yeah, sorry we haven't talked lately, I've been real busy.  You know how it is.  Busy with work and what not.  I haven't been avoiding you.  I promise.  It isn't personal.  Just work ya know. What...

Episode 04 – Pirates of the Booty

Episode 4 has arrived! If you could only hear the outtakes... you would come at us with torches and burn down our snowball. This week we talk about suppressing your inner fanboy while working on a licensed video game. We were joined by Environment artist Angel Arca and we really had a blast, as you will hear. Here are some links to...

Episode 40 – Outsourced

TOPIC: Outsourcing Guest: Jon Jones, Art Outsourcing Manager with smArtist Sooooo, how have you been these last five months? Did you do something new with your hair? It looks great! Nothing too crazy new from our side of things. A couple of us shipped some games and we all still live in the same places as the last episode. So anyone that...

GDC 2016 Tuesday Podcast

Braving the torrential rain, all manner of flight delays, late night preparations, and a warm hotel room full of animators, we bring you the first of two GDC 2016 AnimState Podcasts! In this episode, recorded on the Tuesday after the bootcamp, many of the speakers got together to discuss their favorite talks from the bootcamp. This episode features (Left to Right...

Episode 01 – Haircut of the Year

Finally! We've battled all kinds of adversity, slayed mighty dragons and untangled ferocious microphone cords to bring you the first TRUE episode of the Reanimators Podcast! It's taken longer then we expected to get the ball rolling but we think we've streamlined our recording process and figured out what the hell we're doing. Now we just...

Episode 17 – The Narrative Imperative

Topic: Narrative in Games Guest: David Goldfarb, Lead Designer at DICE Presenting episode 17, where we talk with David Goldfarb of DICE about narrative and story in games, Rick schools Ryan in Tom & Jerry history and we discuss every gamer's favorite subject: Lara Croft's boobs and whether or not they're responsible for the "disappointing" sales...

GDC 2016 – Wednesday’s Podcast

In this episode, recorded on the Wednesday of GDC16, we get ten animators in a hotel room and mix in a lot of beer. The result is what made us want to start AnimState in the first place. A way to keep these candid, fun conversations about what we do going all year, not just at a convention. This episode features: Andy...

GDC2016 Speaker Interview: Geoff Harrower & Jeremy Mathiesen

At last year's Animation Bootcamp, Geoff Harrower (Senior Software Engineer, EA) and Lee Dowsett (Animation Director, EA) gave one of the crowd-favorite talks of the convention. Highlights included a live demonstration of a rear-naked-choke and "procedural toe-splay". In fact, it has been made available to view in the GDC Vault for free without a subscription! Check it out HERE. This...

Keyframe of Mind – Episode 02

Welcome back to the Keyframe of Mind podcast! In this episode, we start our two-part discussion about arts education. We all took different educational paths to get started in our careers, and there were definitive pros and cons to each of our personal experiences. How did we stay motivated when stressed over classwork? What would we do differently if we...
UA-75635027-1