Episode 14 – Market Schmarket

Guest: Henry Frew, Animator at Fleetwood Gaming Topic: The Market Wow, this is probably our worst audio yet. Sorry. Henry's mic was coming in soft, and our lovely levelator couldn't even bring it all together. We will see what we can do to fix it, but that might take some time. UGH. -------------------------- Hahaha, well the on schedule...

Episode 44 Part 3

TOPIC: GDC 2014 with Rick Blankenship @rickblankenship Mike Jungbluth @lightbombmike Ryan Duffin @animationmerc Matt Derksen @mattderksen Simon Unger @simonunger Jay Hosfelt @hosfross Tim Borrelli @anim8der Mellissa Shim @SlappaDeBass Victor Chavez @TorVez In Order for iTunes to get all of these, we need to break each into individual posts. Part 3: The Shitshow What we would be doing if not animating Muse questions for the new folks Ryan's stupid car

GDC2016 – Speaker Interview – Dan Lowe

Far Cry 3, Watch Dogs, and now Far Cry Primal. Dan Lowe has worked on some of the gaming industry's biggest games in his 10 years in game development as an animator. Mike and Tim have a chat with Dan and learn about what it means to be a Technical Animator at Ubisoft and get some info on what...

Episode 09.1 – Hot Lunch Extra

Some guy named Mike Jungbluth sent us a message. He thinks we have forgotten about him. Haha, how could we forget about him? Well, I guess I kind of did forget about him because I forgot to add this message to the show last night. So I'm uploading it as an extra so listeners don't have to download the...

GDC2016 – Speaker Interview – Jake Clark

An all-Canadian interview today! Lana sits down with Jake Clark an animator on the hugely anticipated and extremely innovative Cuphead!  

Keyframe of Mind – Episode 03

Welcome back, Keyframe of Mind listeners! In this episode, we get into part two of our discussion on education. Over time, we’ve individually explored a wide variety of self-education options, and we spend this episode getting into the nitty gritty of our experiences with each option. We also go over many accessible animation resources, the impact of our studies on...

Keyframe of Mind – Episode 07

Annnnnd we’re back! In this episode (that we sooo totally didn’t record last year), we dive into the artist’s favorite moving goalpost - the concept of “passion”. How do we define this internal motivation, and what does it mean to follow and maintain it? We each share the dangerous side of “doing what you love” and how the concept...

GDC2016 Speaker Interview – Billy Harper

Part two of Lana's interviews for the microtalk portion of the GDC2016 Animation Bootcamp brings us Billy Harper, Animation Director at Sucker Punch! Billy's impressive resume includes such classics as Mark of Kri, Jak and Daxter, EA's Madden, and more recently, Infamous: Second Son.

Episode 40 – Outsourced

TOPIC: Outsourcing Guest: Jon Jones, Art Outsourcing Manager with smArtist Sooooo, how have you been these last five months? Did you do something new with your hair? It looks great! Nothing too crazy new from our side of things. A couple of us shipped some games and we all still live in the same places as the last episode. So anyone that...

Episode 00 – Who We Are

So, we got together to record a "who the hell are these guys?!" show. Highlights include Ryan telling us why we are called the ReAnimators, Mike calling out all video game animators and Rick bustin' out with an animator rap, yes rap. And yes, I wrote bustin'. word em up... Thanks for listening

Episode 03 – Crunchberries

I promised a regular schedule on these and when a Reanimator makes a promise, he keeps 'em! Presenting Episode Three of the Reanimators Podcast on it's new regular, Tuesday night time. In this episode, we discuss quality of life and crunch time in the games industry, with Creative Director Mark Nau and Lead FX Artist Jamey Moulton. ...

Keyframe of Mind – Episode 09

How long is the perfect time for a comeback? Hopefully, you answered something over a year because much like the underappreciated 90’s animated film about dinosaurs, we’re baaaaaack!! We’re talking about 2020’s big event and change to many of our lives: the PANDEMIC and its impact on our lives, specifically, working from home. In this episode we talk about...

Episode 45 – Talking with the 2015 GDC Bootcampers

http://www.animstate.com/Content/Podcasts/Episode_045_mono.mp3   TOPIC: GDC 2015 Animation Bootcamp GUESTS: Oh So Many Well hey there! It's time for our annual meet the bootcamp speakers episode. This time I am joined by Tim Borrelli as we put some lovely voices to the equally lovely names. This is a pretty long episode, so I included time stamps below for when we start talking to each guest. And as...

Episode 26 – More Breaking In Stories

TOPIC: Breaking In Stories GUESTS: More than you can shake a stick at That was a long weeks wait eh? Without further adieu, here is the second part of our breaking in stories. We jump right into them, because, well, we've been crazy swamped finishing our current games. But give it a listen, and if you are going to GDC,...

Episode 07 – Furry Friends Podcast

It's a wonderful fur filled day here at the ReAnimators plush studio hallway. This week Jeremy Pantoja (Animator - Vigil Games) joined us in the chamber to talk about the various stages of job Burnout. We talk about what causes Burnout, how to avoid Burnout and how to remedy a bad case of Burnout. We also discussed the lives and...

Episode 29 – Nothing Personal

TOPIC: Balancing Professional and Personal Work GUEST: Michael Cawood, Lead Animator at Armature Studio, Director of Devils Angels and Dating Oh. Hey there!  How ya been?  Yeah, sorry we haven't talked lately, I've been real busy.  You know how it is.  Busy with work and what not.  I haven't been avoiding you.  I promise.  It isn't personal.  Just work ya know. What...

Episode 19 – The Race is On!

Topic: Race and Ethnicity in Games Guest: Manveer Heir, Game Designer at Raven Software Neither Daylight Savings Time or a case of the common cold keep us from recording this show on time. Though after listening to me sniffle and cough throughout, I'm thinking you might wish it had. On this show we talk about the always...

Keyframe of Mind – Episode 04

Welcome back, y’all! In this episode of A Keyframe of Mind, we take our crew and a special guest into the hellfires of burnout; discussing our experiences of what it feels like, what causes it and methods we’ve found for detangling ourselves from the grips of inadequacy, physical exhaustion and the loss of joy on the job. It’s a...

Episode 30 – Saved Game

TOPIC: Faith and Religion in Games GUESTS: Christian Sheppard, Animator at Junction Point Caleb Zart, Animator at Raven Software Paul Robbins, Animator at Insomniac Games With both Rick and Ryan off experiencing the true meaning of turkey, I recruited the ghosts of jobs past to help me out this episode.  And even though there is a common adage about talking politics and religion being the...

Episode 37 – Game-Imation

TOPIC: Animation Inside and Out Guest: Daniel Floyd, Animator at Pixar Canada and Host of Extra Credits "Like sands through the hourglass, so are the days of our lives." Let's play a game. Guess why we went months between episodes. A. We got busy B. Mike/Ryan/Both moved jobs/homes C. We couldn't get our crap together D. Any of the above Yes, those are all proper answers. This episode...
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