Episode 21 – Tight Rope of Life

With Ryan away on his beer eating assignment, it was up to Mike and me to record Episode 21 with guest Christian Sheppard, animator at Disney/Junction Point Studios. Our main topic this week was balancing family and work. Our esteemed guest tells a tale of his first animation job and having to live in a barn away from his wife...

Keyframe of Mind – Episode 01

We're super excited to be hosting a new podcast from an awesome group of animators... A Keyframe of Mind is a podcast about the game industry and life as a developer. Join your hosts, animators Jenny, Ju Li, Katie, and Esther, as they discuss topics ranging from best practices in animation, navigating the industry, and the never-ending journey to improve...

Keyframe of Mind – Episode 02

Welcome back to the Keyframe of Mind podcast! In this episode, we start our two-part discussion about arts education. We all took different educational paths to get started in our careers, and there were definitive pros and cons to each of our personal experiences. How did we stay motivated when stressed over classwork? What would we do differently if we...

Episode 09 – Hot Lunch

After the tragic loss of our own Mike Jungbluth to the state of Wisconsin, we took a couple of weeks off to figure out what we're going to do with the show. But we're back now with Episode NINE, where Rick and I are joined with THREE special guests: Edge of Reality animators Trent Kollodge, Xavier Blackwell and...

Episode 01 – Haircut of the Year

Finally! We've battled all kinds of adversity, slayed mighty dragons and untangled ferocious microphone cords to bring you the first TRUE episode of the Reanimators Podcast! It's taken longer then we expected to get the ball rolling but we think we've streamlined our recording process and figured out what the hell we're doing. Now we just...

Episode 45 – Talking with the 2015 GDC Bootcampers

http://www.animstate.com/Content/Podcasts/Episode_045_mono.mp3   TOPIC: GDC 2015 Animation Bootcamp GUESTS: Oh So Many Well hey there! It's time for our annual meet the bootcamp speakers episode. This time I am joined by Tim Borrelli as we put some lovely voices to the equally lovely names. This is a pretty long episode, so I included time stamps below for when we start talking to each guest. And as...

Episode 23 – ANIMATION-APOCALYPSE!

Topic: Evolution of Game Animation Guest: Jay Hosfelt, Lead Animator at Epic Games Super Animation Dance Party Time! We get back to our roots hardcore this time with an animation centered podcast, joined by Epic Lead Animator Jay Hosfelt, from Gears of War fame. We also ponder the important things in life, such as, "Is it possible to have a...

GDC2016 Speaker Interview: Kristjan Zadziuk

Kristjan's talk has been a long time in the making. Rumors first started circulating years ago about what kind of magic was being created in Ubisoft's Toronto studio. Phrases like "Motion Fields" and "the future of game animation" were being thrown around. Finally, the curtains will be lifted and we'll get a look at what all the fuss is...

Episode 14 – Market Schmarket

Guest: Henry Frew, Animator at Fleetwood Gaming Topic: The Market Wow, this is probably our worst audio yet. Sorry. Henry's mic was coming in soft, and our lovely levelator couldn't even bring it all together. We will see what we can do to fix it, but that might take some time. UGH. -------------------------- Hahaha, well the on schedule...

Episode 32 – Design-imation

TOPIC: Where Game Design and Animation Meet GUEST: Steve Bowler, Lead Combat Designer at Phosphor Games So I guess this time we are Re-Re-RE Animated?! This is a show I've been wanting to do for a while, and Steve is a guest I've been wanting to have on for almost just as long. Steve started as an animator but has transitioned to...

Episode 44 Part 2

TOPIC: GDC 2014 with Rick Blankenship @rickblankenship Mike Jungbluth @lightbombmike Ryan Duffin @animationmerc Matt Derksen @mattderksen Simon Unger @simonunger Jay Hosfelt @hosfross Tim Borrelli @anim8der Mellissa Shim @SlappaDeBass Victor Chavez @TorVez In Order for iTunes to get all of these, we need to break each into individual posts. If you want to hear all three in one place, go here Part Two: Down the rabbit hole Thinks veer a little more...

Episode 15 – Stark, Raving Mod

Guest: Erik Guilefoyle, ModsOnLine.com, "HL2 Modding for Dummies" Topic: Modding Back on schedule but like a fat kid on a diet, we've got us a fridge full of Slim Fast and the complete "Sweatin' To the Oldies" collection. This week our topic is modding games with the author of "Quake 4 Modding for Dummies" and "Half Life 2...

Episode 06 – It’s a Small World After All…

A day late but definitely not a buck short, we semi-proudly present Episode 6 of the Reanimators Podcast with special guest, comic book illustrator and senior concept artist at Edge of Reality Kelly Goodine. This week we fire off our usual barrage of first words before we discuss with Kelly "what makes a good character", as suggested by Super Munkyboy...

GDC2016 – Speaker Interview – Joar Jakobsson

We have a quick chat with Joar Jakobsson, one half of a two-man team currently working on the very cool Rainworld game. It's a survival platformer with a gritty, pixel-art style and an interesting animation system. Find out more during the Animation Bootcamp at GDC2016!  

Episode 08 – Specular Spectacular

Yeah, specular. In this episode we talk about normal maps... and our topic is Next Gen, or as we like to call it - G6. What is G6? Why is G6? What comes after G6? Does your G6 wear 3D glasses? Joining us was 2 time reanimators podcast guest Angel Arca. Be sure to listen to our last words this week...

GDC2016 Speaker Interview: Geoff Harrower & Jeremy Mathiesen

At last year's Animation Bootcamp, Geoff Harrower (Senior Software Engineer, EA) and Lee Dowsett (Animation Director, EA) gave one of the crowd-favorite talks of the convention. Highlights included a live demonstration of a rear-naked-choke and "procedural toe-splay". In fact, it has been made available to view in the GDC Vault for free without a subscription! Check it out HERE. This...

Episode 11 – ReANIMATED!

Season 2 starts NOW! In this episode we transcend timezones, skype, and technical difficulties to finally catch up with each other after the all moves. Find out just how much Rick would pay a minute for some cooler weather, how Mike can rationalize working on an FPS game, and what Ryan's dream car is. Hint, it doesn't have fins... After a...

Episode 17 – The Narrative Imperative

Topic: Narrative in Games Guest: David Goldfarb, Lead Designer at DICE Presenting episode 17, where we talk with David Goldfarb of DICE about narrative and story in games, Rick schools Ryan in Tom & Jerry history and we discuss every gamer's favorite subject: Lara Croft's boobs and whether or not they're responsible for the "disappointing" sales...

Episode 24a – Reanimators World Tour, part 1

Topic: Living and working abroad Guests: Espen Sogn (Ninja Theory), Neil Alphonso (Splash Damage), Aaron Butler (Yager Development) Listener Will du Toit pointed out that as awesome as the ReAnimators Podcast is (paraphrasing), it's been mostly Amero-centric and I have to agree with him. It's a big world out there and there are opportunities to work in games and animation...

Episode 03 – Crunchberries

I promised a regular schedule on these and when a Reanimator makes a promise, he keeps 'em! Presenting Episode Three of the Reanimators Podcast on it's new regular, Tuesday night time. In this episode, we discuss quality of life and crunch time in the games industry, with Creative Director Mark Nau and Lead FX Artist Jamey Moulton. ...
UA-75635027-1